Monday, 23 April 2012

Storyboarding Formative



Here are the storyboards that I drew for a story about a robot in a destroyed city. The Story was pretty average but its the best idea I had in the weekend haha. The task was to show the character(any character) enter a scene, stop and react to an object in view, have the character pick up that object and throw it off screen. This is what I came up with over the weekend and monday...

Wednesday, 18 April 2012

Started 2nd year of my Degree in Art and Design(3D Animation and Visual Effects)

Here is a character design for a quarantined futuristic Auckland city 

My improved composition from tutors critique from the original sketch I handed in with the character included


Into the 2nd year of the degree course here at Media Design School. This week we have been doing pre production so been doing environment and character designs heres some of my work from this week.

Finished Digital Painting

Here is what I handed in for the final due in time for our Art summative. We needed to hand in two pieces of art we have completed over the last 8 weeks. Pretty happy with this though could use some more touch up work..

Sunday, 8 April 2012

Update on Brute homeworld painting

On holiday right now thought I should get some work done in my painting . I have started to paint in the volcanoes and I have added some rocks around the cliffs.

Sunday, 1 April 2012

White Cloud Worlds Digital Illustration Workshop

Hey havent posted here in a few weeks. This weekend MDS hosted the White Cloud Worlds digital illustration masterclass workshop it was so awesome learnt heaps. The workshop is run by Paul Tobin and Ben Wootten. Here is my environment that I was working on over the past two days. I used the description of what the Brute homeworld would look like from the Halo Encyclopedia havent seen any images of the brute homeworld so this is my own creation of what the world could look like...
Starting to paint some colour in(place holder sky)

Refined composition
First composition idea